Tag Archives: art

Klonoa of the Wind & Kirby of the Stars

  A quick color test I did of these cute heroes. Kirby and Klonoa, as series, are very similar to each other. Their games are among my favorites, close to my heart and very good besides, each with their own unique design and gameplay mechanics. Unfortunately, it feels as if Klonoa’s time is over; although I’d […]

Happy Holidays 2015

I hope that your transition into 2016 is safe, happy, and restful! Happy holidays and new year, folks!

Mushu

I drew Mushu for Tom Bancroft’s birthday earlier this year! Mulan is one of my favorite Disney movies! Have you seen the concept art for it? It’s incredible. Mushu © Disney

Sketchy Sunday: The First

Hi! I’ve decided to post what I’ve been sketching for the past week every Sunday when possible. I’ve been meaning to do more sketching and drawing in general, and my current personal projects really necessitate that! To start off, here are some quick initial doodles of characters for a game idea I’ve been kicking around […]

Shibamario

Based on a misreading of a username in a Splatoon lobby. Speaking of Splatoon, I’ve got to write about it soon… Mario © Nintendo

Icon Art (Batch 1)

I’ve made various icons for Twitter and other social media sites. Here’re a few that I liked. Interested in having an icon like the first three in that set? Paypal me $25 ($30 for lineart) and send me a reference picture (character, real face, etc.) with desired details in the notes and I’ll get it to […]

Bubble Planet

My first completed minicomic, Bubble Planet, brings to life one small yet interesting adventure for the small yet interesting crew of spherical spaceship Dreamsaver! This interplanetary group, consisting of a father, his daughter, and a space pirate, make their way through the cosmos in search of anything new…and something theoretical! The crew of the Dreamsaver crash […]

New Site Header!

I finally updated the site header! Though I wanted to try something ambitious with Zanoi’s head and SVG animation, that didn’t quite pan out. I do have various ideas for the animated gif of pixel-me to implement later this year, however! And a definite return to SVG testing. (And a way to tie the little […]