Blog

Here there be writings of all kinds, but mostly my own thoughts and ramblings about art, sketches, video games, animation, and design.

Bubble Planet (and TCAF)!

Hey! This weekend I’ll be heading up to Toronto to peruse the art and comic selection at Toronto Comic Arts Festival! It’s an overwhelmingly good event and I’m happy to be visiting again! If you know me, there’s a very good chance I’ll hand you a copy of this tiny little minicomic I did, so please say hi this […]

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New Site Header!

I finally updated the site header! Though I wanted to try something ambitious with Zanoi’s head and SVG animation, that didn’t quite pan out. I do have various ideas for the animated gif of pixel-me to implement later this year, however! And a definite return to SVG testing. (And a way to tie the little […]

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Designing 3D Spaces: Valentin’s Apartment

For an upcoming comic project, there are a lot of interior scenes that take place inside of an apartment. Nobody but the especially mathematically inclined enjoy drawing interior scenes in a comic over and over at different angles in their free time. So, after getting this idea from another webcomic artist, I created a 3D […]

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Nested

I can’t stop clicking through the seemingly infinite nested universes within this site.

The only thing stopping me is the functional inability to continue reading once I’ve gone so far…in a single nest. Once they add vertical scrolling, there’ll be literally nothing stopping me or anybody else.

The minimalist suggestions of worldbuilding with the surprising depth of each nest is what gets me. Even with the time I’ve spent on it, there’s yet more to discover.

Nested

HCA: Content Migration & Editing

Since 2011, I have been doing content migration with Hospital Corporation of America’s Web and Social Media Product Development team and TriStar division. This has involved moving website content – text, images, widgets, etc. – from old content management systems to new, and then from old web implementations on the system to new hosts within […]

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